Shiibah - Collaborative Setting Game

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Micamo
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Shiibah - Collaborative Setting Game

Post by Micamo » Tue 09 Aug 2016, 22:00

How this game works is that each poster (you can post multiple times) names two things that exist in the world of Shiibah which are added to the positive list, and two things that do not which are added to the negative list.

Specific trumps general. If a previous poster puts "dinosaurs" on the positive list, you can put "t-rex" on the negative list. This means that the world has dinosaurs in general, but is missing the t-rex in particular. Likewise if "t-rex" is already on the positives, then you can't put "dinosaurs" on the negatives. (You could, however, put "any type of dinosaur other than t-rexes")

I'll start and try to keep this post updated as the game goes (if it goes):

Has: Alchemists, Internet, Vast Jungles, Steelworking, Swamp Houses on Stilts, Forest Monasteries, Telekinetic Horseshoe Crabs, Sacred Toilets, Toenails as Currency, Laser Sharks, Rigid Airships, Electricity
Not: Automobiles, Teleportation, Magic other than alchemical brews, Oceans, Time-Travel, Deserts, Felidae, Phonemic /p/, Rats, Sharks Without Lasers, Monogamous marriages, People with light skin or hair
Last edited by Micamo on Wed 10 Aug 2016, 08:08, edited 3 times in total.
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qwed117
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Re: Shiibah - Collaborative Setting Game

Post by qwed117 » Tue 09 Aug 2016, 22:02

has: vast jungles, steelworking
not: magic, oceans
Spoiler:
My minicity is Zyphrazia and Novland
What is made of man will crumble away.
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Re: Shiibah - Collaborative Setting Game

Post by Frislander » Tue 09 Aug 2016, 22:15

Has: Swamp-houses on stilts, forest monasteries
Not: Time-travel, deserts.
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Micamo
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Re: Shiibah - Collaborative Setting Game

Post by Micamo » Tue 09 Aug 2016, 22:27

qwed117 wrote:not: magic
What did you mean by this? How are there wizards but no magic?
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Egerius
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Re: Shiibah - Collaborative Setting Game

Post by Egerius » Tue 09 Aug 2016, 23:48

Micamo wrote:
qwed117 wrote:not: magic
What did you mean by this? How are there wizards but no magic?
May I suggest using the third law of Arthur C. Clarke?

Any sufficiently advanced technology is indistinguishable from magic.
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qwed117
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Re: Shiibah - Collaborative Setting Game

Post by qwed117 » Tue 09 Aug 2016, 23:50

Egerius wrote:
Micamo wrote:
qwed117 wrote:not: magic
What did you mean by this? How are there wizards but no magic?
May I suggest using the third law of Arthur C. Clarke?

Any sufficiently advanced technology is indistinguishable from magic.
[+1]

No magic doesn't mean no potions, it just means no "Avada Kedavra". I consider apothecaries to be a magician, but not necessarily magic
Spoiler:
My minicity is Zyphrazia and Novland
What is made of man will crumble away.
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Shemtov
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Re: Shiibah - Collaborative Setting Game

Post by Shemtov » Wed 10 Aug 2016, 06:14

Has: Telekinetic Horseshoe Crabs, Sacred Toilets
Not: Felidae, Phonemic /p/
Many children make up, or begin to make up, imaginary languages. I have been at it since I could write.
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Re: Shiibah - Collaborative Setting Game

Post by Sḿtuval » Wed 10 Aug 2016, 07:11

Has: toenails as a form of currency, laser sharks
Not: rats, sharks without lasers
I have absolutely no idea what I'm doing.
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Micamo
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Re: Shiibah - Collaborative Setting Game

Post by Micamo » Wed 10 Aug 2016, 08:08

qwed117 wrote:No magic doesn't mean no potions, it just means no "Avada Kedavra". I consider apothecaries to be a magician, but not necessarily magic
Hmm, ok, I've updated the OP to reflect this.

Has: Rigid Airships, Electricity
Not: Monogamous Marriages, People with light skin or hair
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Re: Shiibah - Collaborative Setting Game

Post by Shemtov » Wed 10 Aug 2016, 08:20

Has: Giant insects, Ritually inhaling Cattail Smoke
Not: Non-giant Insects, Conlanging
Many children make up, or begin to make up, imaginary languages. I have been at it since I could write.
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Re: Shiibah - Collaborative Setting Game

Post by Egerius » Wed 10 Aug 2016, 10:49

Has: A society of sentient Thylacines and Kangaroos, personal transportation modules powered by renewable energy (such as air compression engines)
Not: Atomic energy (outlawed, knowledge exists), angry gods trying to smash the world
Languages of Rodentèrra: Buonavallese, Saselvan Argemontese; Wīlandisċ Taulkeisch; More on the road.
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Re: Shiibah - Collaborative Setting Game

Post by Shemtov » Wed 10 Aug 2016, 22:34

Has: The mythological Salamander, Non-Toxic Lead
Not: Regular Salamanders, Toxic Lead
Many children make up, or begin to make up, imaginary languages. I have been at it since I could write.
-JRR Tolkien
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Re: Shiibah - Collaborative Setting Game

Post by rajavlitra » Wed 10 Aug 2016, 23:47

Has: Animism, Tattoo cultures, Lakes
Not: Messianic Cults, Demons
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Re: Shiibah - Collaborative Setting Game

Post by alynnidalar » Mon 15 Aug 2016, 22:08

Has: FTL travel (that somehow doesn't involve time travel, I suppose), bears
Not: monarchies, mosquitos
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Re: Shiibah - Collaborative Setting Game

Post by Shemtov » Tue 16 Aug 2016, 00:38

Has: Noodle Trees, Sportocracies
Not: Naturally occurring Gold, clapping
Many children make up, or begin to make up, imaginary languages. I have been at it since I could write.
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Re: Shiibah - Collaborative Setting Game

Post by k1234567890y » Tue 16 Aug 2016, 05:24

Has: Sentient reptiles, domesticated giant reptiles

Not: Human being or humanoids, sentient beings with sexual dimorphism(sentient bees, ants or termites are exempt from this rule)
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Re: Shiibah - Collaborative Setting Game

Post by gestaltist » Mon 03 Oct 2016, 21:25

I kinda wish people didn't add silly stuff like "laser sharks" and "sacred toilets"...

Has: religion, submarines
Doesn't have: mammals (except for the ones already mentioned), carpets
Last edited by gestaltist on Tue 04 Oct 2016, 17:50, edited 1 time in total.
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Re: Shiibah - Collaborative Setting Game

Post by Creyeditor » Mon 03 Oct 2016, 21:44

Has: [ur=http://speculativeevolution.wikia.com/wiki/Ocean_flishl]flish[/url], flightless rails
Doesn't have: aquatic fish, flying birds
(this means the laser sharks are non-aquatic)
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Re: Shiibah - Collaborative Setting Game

Post by k1234567890y » Mon 03 Oct 2016, 21:49

has: productive reduplication in every language, OVS basic word order

not: "1st person pronoun containing labials, labialized consonants, nasals, or rounded vowels", "2nd person pronouns containing coronals, palatalized consonants, /m/, or front vowels"

maybe I am the reason that this thread is dead?
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Re: Shiibah - Collaborative Setting Game

Post by gestaltist » Tue 04 Oct 2016, 10:03

Has: giant aquatic snails, literature
Not: dungeons, gods
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