Reverse Sound Changes Game

What can I say? It doesn't fit above, put it here. Also the location of board rules/info.
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qwed117
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Re: Reverse Sound Changes Game

Post by qwed117 » Wed 22 Nov 2017, 23:07

[tsæd] > [tʰɛi̯tə]
Spoiler:
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Re: Reverse Sound Changes Game

Post by shimobaatar » Wed 22 Nov 2017, 23:14

[tʰɛi̯tə] < [ˈtetːa]
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Re: Reverse Sound Changes Game

Post by GamerGeek » Thu 23 Nov 2017, 00:18

[tsæd] < [dzaid]
Last edited by GamerGeek on Thu 23 Nov 2017, 07:16, edited 1 time in total.
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Re: Reverse Sound Changes Game

Post by shimobaatar » Thu 23 Nov 2017, 04:55

[dzaid] < [d͡zati]
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Re: Reverse Sound Changes Game

Post by qwed117 » Thu 23 Nov 2017, 05:00

I'm so confused as to where the game is right now. Shouldn't we go with [ˈtetːa] being the word?
[ˈtetːa] < [ˈθaːktɔ̃]
Spoiler:
My minicity is Zyphrazia and Novland
What is made of man will crumble away.
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Re: Reverse Sound Changes Game

Post by GamerGeek » Thu 23 Nov 2017, 05:09

qwed117 wrote:
Thu 23 Nov 2017, 05:00
I'm so confused as to where the game is right now. Shouldn't we go with [ˈtetːa] being the word?
[ˈtetːa] < [ˈθaːktɔ̃]
umm yes?
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Re: Reverse Sound Changes Game

Post by GamerGeek » Thu 23 Nov 2017, 05:10

[ˈtetːa] < [tæːta]
Last edited by GamerGeek on Thu 23 Nov 2017, 07:15, edited 1 time in total.
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Re: Reverse Sound Changes Game

Post by shimobaatar » Thu 23 Nov 2017, 05:13

GamerGeek wrote:
Thu 23 Nov 2017, 05:09
qwed117 wrote:
Thu 23 Nov 2017, 05:00
I'm so confused as to where the game is right now. Shouldn't we go with [ˈtetːa] being the word?
[ˈtetːa] < [ˈθaːktɔ̃]
umm yes?
Well, that shows you how closely I've been paying attention. [:P]

[ˈθaːktɔ̃] < [ˈstakɨtom]
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Re: Reverse Sound Changes Game

Post by GamerGeek » Thu 23 Nov 2017, 07:15

[ˈstakɨtom] < [zdäkitum]
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Re: Reverse Sound Changes Game

Post by CMunk » Thu 23 Nov 2017, 11:53

[zdäkitum] < [d͡zəˈqitʷəŋʷ]
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Re: Reverse Sound Changes Game

Post by shimobaatar » Thu 23 Nov 2017, 17:03

[d͡zəˈqitʷəŋʷ] < [deˈʔitɵŋʊ]
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Re: Reverse Sound Changes Game

Post by GamerGeek » Thu 23 Nov 2017, 17:16

[deˈʔitɵŋʊ] < [dø.itoøngu]
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Re: Reverse Sound Changes Game

Post by shimobaatar » Thu 23 Nov 2017, 19:20

[dø.itoøngu] < [doˈjitoːjnəg]
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Re: Reverse Sound Changes Game

Post by GamerGeek » Thu 23 Nov 2017, 20:20

[doˈjitoːjnəg] < [duˈijtowineg]
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Re: Reverse Sound Changes Game

Post by CMunk » Fri 24 Nov 2017, 13:23

[duˈijtowineg] < [ɟuˈiːcoβiɲeɢ]
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Re: Reverse Sound Changes Game

Post by shimobaatar » Sat 25 Nov 2017, 05:50

[ɟuˈiːcoβiɲeɢ] < [dyˈicʰobineqə]
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Re: Reverse Sound Changes Game

Post by Frislander » Sat 25 Nov 2017, 18:22

[dyˈicʰobineqə] < [ⁿdiˈwikkjobineːka]
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Re: Reverse Sound Changes Game

Post by opipik » Sat 25 Nov 2017, 22:13

[ⁿdiˈwikkjobineːka] < [niβiˈcuminẽʰka]
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Re: Reverse Sound Changes Game

Post by idov » Sat 25 Nov 2017, 23:17

[niβiˈcuminẽʰka] < [ˈnibikjamnẽʰkɔ]
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Re: Reverse Sound Changes Game

Post by Frislander » Sun 26 Nov 2017, 15:09

[ˈnibikjamnẽʰkɔ] < [ˈnipik’iepnensko]
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