Reverse Sound Changes Game

What can I say? It doesn't fit above, put it here. Also the location of board rules/info.
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opipik
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Re: Reverse Sound Changes Game

Post by opipik » Wed 15 Apr 2015, 21:46

[ʁ̊aɛgɛɰtʊajtːaj] > [χ͡ɣa͡ɑe͡ɛk͡ɡe͡ɛɰ̊͡ɰd͜tu͡ʊa͡æj̊͡jd͜ta͡æj͡j̊]
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qwed117
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Re: Reverse Sound Changes Game

Post by qwed117 » Wed 15 Apr 2015, 21:55

[χ͡ɣa͡ɑe͡ɛk͡ɡe͡ɛɰ̊͡ɰd͜tu͡ʊa͡æj̊͡jd͜ta͡æj͡j̊]<[χ͡ɣa͡ɑe͡ɛk]+[ɡe͡ɛɰ̊͡ɰd]+[tu͡ʊa͡æj̊͡jd]+[ta͡æj͡j̊]
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What is made of man will crumble away.
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Re: Reverse Sound Changes Game

Post by shimobaatar » Wed 15 Apr 2015, 22:04

[tu͡ʊa͡æj̊͡jd] < [tuːæːçd]

Thanks again, qwed117.
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Re: Reverse Sound Changes Game

Post by qwed117 » Wed 15 Apr 2015, 22:06

[tuːæːçd]< [tuːɛːt͡ʃæð]
Everytime I come around, it's a mile high word [xD]
Spoiler:
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What is made of man will crumble away.
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Re: Reverse Sound Changes Game

Post by shimobaatar » Wed 15 Apr 2015, 22:10

[tuːɛːt͡ʃæð] < [tuwɛhtæz]

The last one almost brought tears to my eyes. [:'(]
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Re: Reverse Sound Changes Game

Post by qwed117 » Wed 15 Apr 2015, 22:18

[tuwɛhtæz]<[ǀɥwɛːhtːæːt͡sɑ]
Maybe we should call it Fortition and Reduction Game
Spoiler:
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What is made of man will crumble away.
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Re: Reverse Sound Changes Game

Post by shimobaatar » Wed 15 Apr 2015, 22:23

[ǀɥwɛːhtːæːt͡sɑ] < [ʘjwɛhtːæhta]

Wouldn't really be inaccurate.
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Re: Reverse Sound Changes Game

Post by qwed117 » Wed 15 Apr 2015, 22:40

[ʘjwɛhtːæhta]<[bwjete:t]
We've probably taken any meaning out of the original word; no matter how long winded the original was, we have cut it into 100 bits.
Spoiler:
My minicity is Zyphrazia and Novland
What is made of man will crumble away.
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Re: Reverse Sound Changes Game

Post by shimobaatar » Wed 15 Apr 2015, 22:57

[bwjete:t] < [b͡βʲeˈted]
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Re: Reverse Sound Changes Game

Post by opipik » Fri 17 Apr 2015, 20:49

[b͡βʲeˈted] > [pɸʲ̊e̥ˈtʲ̊ʰe̥d̥]
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Re: Reverse Sound Changes Game

Post by shimobaatar » Fri 17 Apr 2015, 21:38

[pɸʲ̊e̥ˈtʲ̊ʰe̥d̥] < [p͡ɸeːˈteːd]
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Re: Reverse Sound Changes Game

Post by k1234567890y » Sat 18 Apr 2015, 11:43

shimobaatar wrote:[pɸʲ̊e̥ˈtʲ̊ʰe̥d̥] < [p͡ɸeːˈteːd]
[p͡ɸeːˈteːd] < [pexˈteːda]
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Re: Reverse Sound Changes Game

Post by shimobaatar » Sat 18 Apr 2015, 17:37

[pexˈteːda] < [behˈtʰeta]
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Re: Reverse Sound Changes Game

Post by opipik » Sat 18 Apr 2015, 19:11

[behˈtʰeta] > [b̥e̤θe̝tɑ]
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Re: Reverse Sound Changes Game

Post by k1234567890y » Sat 18 Apr 2015, 19:42

opipik wrote:[behˈtʰeta] > [b̥e̤θe̝tɑ]
[b̥e̤θe̝tɑ]<[mɪtɪ'he:to]
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Re: Reverse Sound Changes Game

Post by opipik » Sat 18 Apr 2015, 20:02

[mɪtɪ'he:to] > [m̩ʔ͡mɪtɪʔ͡ħæːʔ͡ʈɤ̞]
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Re: Reverse Sound Changes Game

Post by shimobaatar » Sat 18 Apr 2015, 20:24

[m̩ʔ͡mɪtɪʔ͡ħæːʔ͡ʈɤ̞] < [məmːɪtiħːejʈːə]
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Re: Reverse Sound Changes Game

Post by opipik » Sat 18 Apr 2015, 20:34

[məmːɪtiħːejʈːə] > [məʔməʔmɪciħə̤ħe̞i̝̯ʈɚʈɐ]
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Re: Reverse Sound Changes Game

Post by shimobaatar » Sat 18 Apr 2015, 20:50

[məʔməʔmɪciħə̤ħe̞i̝̯ʈɚʈɐ] < [mə̰mikihəheːtr̩ta]
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Re: Reverse Sound Changes Game

Post by opipik » Sat 18 Apr 2015, 20:55

[mə̰mikihəheːtr̩ta] > [mɜsmʲɪkɯ̯iħʢ̩ːħʔɚʈaq̚ ]
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