This Game is not something quick like a translation relay, but something that would be more open ended and unconstrained. Also, it is not turn oriented, so you can work on and submit a story any time. The rules are pretty simple:Micamo wrote:I actually find the idea of other people writing in my conworld really interesting: Especially seeing the places where they take the information I've showed them, interpret the blanks, and fill in missing parts with something completely different from what I have in my own head.
- 1. find someone else's world that you like and
2. set and write a story of any length in it!
- - Offer an enticing sketch of an interesting region and timeframe rather than a list of technical details. Aim for a broad-stroke depiction of setting or world-concept.
- An interesting character may be more difficult to sufficiently portray in a short sketch, but if you've already been presenting & developing a character, then you might consider pointing out those stories in the sketch as possibilities.
- It will be a big help for a prospective offering to already have a number of interesting posts about it, either hosted here (e.g. a thread in the C&C forum) or else a link to an external site or other work depicting this otherworld. If someone likes your world, but they've only got two sentences of description to work with, it will be difficult to write a story set in your world. If someone likes your world, and you're able to provide scores or hundreds of pages of material for them to work with, it will be much easier to write a story!
Of course, it would be very nice to see the stories here and also the worldwright's comments on them and also whether or no the story would be considered "canon" within that world. I think this game could also extend to pictures or music or poetry or even technical writing.
Micamo's sketch of Tazar:
Tazar - A city built in a wasteland of poisoned dust. The zombie apocalypse happened so long ago nobody even knows there was a time before, and society has just adapted to deal with the dead getting up to eat people. The chosen servants of an imprisoned god raise an army of the dead, and wait until the day he can be freed.
Gestaltist's original story set in Tazar:
It was the merciful thing to do - Jatuun told himself. Why did it taste so bitter, then? The girl was extinguished - her small body limp like a puppet after a show, with those tender short limbs sprawled in all directions. He picked her up. The least he could do was to make sure she would find peace in death.
People looked at him with suspicion as he carried the tiny carcass, but nobody stopped him. Death was business-as-usual in Tazar. It was life that raised eyebrows. But the vial was well-hidden under his coat.
It was well past midnight when the bonfire died down. Jatuun spent the last few hours looking into the flames, making sure nothing was left of his victim but ashes. He disregarded the stench of the burnt flesh. Had he come to Tazar to feel good, he would have been in a brothel in Dakar, and not in these god-forsaken slums. He had the money. But he was never one to value primitive pleasures. Not when the stakes were so high.
He saw the girl in the dying flames: her trustful eyes looking up to him, her curly raven-black hair, her bashful laughter. She wouldn't have survived anyway, he told himself. His jaw was tense, and every muscle in his body ached - the wall he had raised around his soul. He couldn't afford to feel.